Monday, May 22, 2023

Session 10 - Cleaning the Tresendar Manor - 17 Jul 22

 Start/Highlights

  • After the main group entered the lab, Thena and Snip were catching up to the group when they heard a noise behind them to see a cloaked figure looking back at them..... He was a bearded Wizard with white robes and a large staff with a dark blue crystal at the top
    • Battle ensued- Snip and Thena attacked, but right after the wizard jumped away, Vermin and Bez attacked him from ranged and killed him before he could get away.
    • A quick search found a potion and the staff and a pouch of gold.
  • The lab had some workings of formulas of an invisibility potion and the room had a letter and some pages from a history book torn out.
    • The handouts have more info, but discuss the Wave Echo Cave and the letter talks about looking for a dwarf and info to capture him.
  • After clearing the rooms out, the party then entered the next room to find 4 guards drinking and gambling. The party tricked them into thinking they were new and joined the group. They then rigged the game to their favor only to have the guards get knocked out from the Serpent Poison Ale from Neverwinter.
  • The last room had 5 Bugbears and a small goblin; battle ensued to have the last Bugbear surrender and the golbin go hide under the bed.
    • The Bugbear (Warf) told the party he could help the party find the location of the cave in exchange for his freedom and the party agreed.
    • The goblin ( ) told the party he was 'very helpful' and could help find and get things for the group.
  • The party then left the basement hideout and went back to the inn
  • Slidar paid the group and told them they could keep the bugbear in the jail till they returned.
  • The Party then left back to the tower to train and learn new spells, etc.
    • aka Level 3
NPCs met:
  • Wizard - Glassstaff/ Larno - killed
Places visited:
  • Tresendar manor basement
  • Town Inn

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