Monday, June 19, 2023

Session 27 - A long needed rest in the cave - 18 June 23

 

  • After taking a short rest, Roland went to go investigate the northern parts in the furnace room. As he approached, he saw a faint green light in the corner and saw the skull on the ground (which was defeated in the last session) was missing. They assumed it was the same and came back to the Storage Room to report the findings.
    • Thena recalled some undead need to be put to rest with religious rituals and holy water as she remembered some more powerful undead can reawaken..
  • Once discussed, The party decided to go investigate the door in the northern part of the great room (not with the furnace). It was then that Jebus had enough and went with Roland to check it out. Once outside the room, they heard footsteps in the great room and a metallic dragging sounds approaching.
  • Roland saw what appeared to be 2 skeleton orcs dragging some old chain mail and a weapon on the ground slowly approaching the hallway. Rather than hide, he decided to attack with a Ray of Frost, which got the attention of the rest of the skeletons wandering around, which started combat


    • Roland watched his arrow loose on one, but in the process got a hand axe and 3 crossbow bolts to the chest, seriously wounding him...
    • As the 6 Orc Skeletons came towards them down the hall when Redwood cast Entangle, grabbing 3 of them in the vines and roots while making it difficult for the others to advance.
    • Meanwhile, the party rolled out and attacked with ranged weapons, Fysi cast Enlarge on Vermin and blocked up the hallway with a oversized dwarf...
    • A few rounds later and remembering skeletons dont like bludgeoning weapons, the skeletons were defeated and the party was almost completely out of spells and low on healing.
  • After this encounter, the group had decided to wait out in the room and try to get a full rest in to recover and sleep.
    • Jax and Roland setup trip wires with a few noise makers while the others used the damaged barrels to create a makeshift defensive position inside the room.
  • Once setting in, the party took a well needed long rest and was able to get one in without any issues.
  • After a lite breakfast, the group finally was able to go see that door to find it was nailed/barricaded from the inside, with numerous nails sticking out towards them. While checking the door, Roland heard two voices inside (in Goblinese) complaining about breakfast and having to wait...
  • It was then decided to go back thru the catacombs and see if there was another way up to that area. After 30 minutes of tile hopping and careful navigation, Roland found a path to the north, but was blocked by a 6-foot pit of lava. While discussing the way to get thru this, Fysi turned around to see a large jelly creature was over her and about to attack her (Attempting to go around her head)

    • After a quick round of combat, the Jelly was defeated, everyone hitting the creature
  • Roland then was about to make a jump across when he saw the landing around the other side of the lava pit shimmer with a glint of lava being seen underneath (indicating an illusion at the landing)


  • Climbing across the side ledge, Roland used pitons and rope to create a makeshift bridge over the 10-foot gap. As the party started to cross one at a time, Vermin was about 4 feet out when his hands lost grip, sending him into the lava, catching his backpack on fire and burning his legs.
    • Redwood changed into a spider and climbed out while Vermin grabbed his leg, recusing him before he went under the molten lava pit, but not before some severe burns.
  • The rest of the party was then taxied across without any issues into a large room with a giant pool of stagnet water.

A still pool fills much of this cavern. The water is dark, revealing little of what might lie within. The shore of the pool consists of a thin layer of broken shells from strange, pale mussels, and a fishy odor hung in the air. A set of steps climbs up to the east and a sluggish stream flows out of the cave to the northeast.

Roland found the steps go up to a door, which looks like it connects to the same room eariler; whilte doing that, Redwood climbed up to the top of the cave to provide assistance if needed.

Meanwhile, Jebus threw a few of the muscles, lightly glowing with bio-luminescence, into the water. Jax did the same a few times and caught a glimpse of something reflecting in pool about 8 feet down. After lighting a lantern to see in the water, Jax saw a backpack and a skeleton body holding a blade. Tying a rope around him, Jax lowered Jebus into the water as Jebus made a makeshift '1920s' dive helmet of air.  Going to the location, he found a backpack in the water along with a skeleton holding a stick and a dagger, with two rings on its fingers. Retrieving the treasure, they dried off to see the stick was a wand of sorts and the rings were made of platinum.

It was here we pick up the party for the next week.. deciding to go up the stairs and invesigate or explore the northern part of the water pool after finding a small crevase in the cave where the water is coming in or going out.

Tuesday, June 13, 2023

Session 26 - Fighting the Undead in the Wave Echo Cave - 4 June 23

 The party continued to fight the Ghouls and the Ghasts in the Great Cavern area...

  • One Ghast dropped down on Jax and knocked him out.
  •  After that round, a couple more undead came from the other side of the room and attacked.
  •  Eventually, the players defeated the rest of the undead here and looted the area, finding nothing of significance.

Once done, the party was wounded,  low on spells and feeling exhausted. To continue, it was decided to take a short rest in the Ruined Storage Room since several members were wounded or knocked down.

The party then decided to move to the north east corner passageway from the Great Cavern area to come across another large room with a forge, a smelter cavern.  Jax went ahead to scout quietly to come back to report several zombies (Dwarven and Orc) along with a green glowing light circling about the cavern room, but could not make out what it was...

After further discussion as to what to do, it was decided to send Roland ahead to see what the green light was. Upon entering the space, he tripped, fell and dropped some of his arrows on the ground, making a loud noise, which the green light in the ceiling area started cackling yelling " INTRUDERS! KILL THEM!" as the zombies turned, moaning in hunger... 


Combat ensued with Several zombies and a Flameskull laughing in the air ..

  • The party was in the hall way between the two room as Roland ran back in...
  • Several ranged attacks were made while Redwood created vines and ivy to appear in the walkway between them and the zombies....
  • Right after the vines, the Flame skull cast a spell to make it appear blurry, but then cast Fireball, engulfing the group with fire damaging everyone...
  • Several zombies were killed, but soon were attacking the party..
  • Meanwhile, the Flameskull started to cast fire beams out of its eyes, burning several characters.
  • Now entering the space, creating distance between themselves and the skull, still flying around the room..The Flame skull continued shooting beams of fire out its eyes... Almost knocking Fysi and Roland out..
  • With the Skull still out of melee range, Fysi let off a perfect barrage of magic missiles...
  • Eventually, the killing shot knocked the skull to the ground, its fire going out.
The party, once again, wounded and somewhat low on spells, decided to take another short rest in the Ruined Storage Room, where we await the next part of the adventure in the Wave Echo Caves...

Monday, May 22, 2023

Session 25 - Into the Cave - 21 May 23

 

  • The party decided to head down the pit and into the northern portion of the cave.
  • After climbing down, Jax and Jebus discovered the tunnels in the N portion found the hallways to be covered with drawings on the wall, which were only 6 feet high.
    • The floor tiles were each 3 feet square and had a large symbol on them - circle, square, triangle or (Homebase) pentagon shape.
    • Jebus sent his 'dog' out and it was shot by an arrow when stepping on the triangle
    • Fysi then came thru and used mage hand to push down on some other tiles, but was inconclusive to see what was what..
    • After a quick repair, Jebus sent dog out again and used the mage hand to push down on a square tile, which was a trap door going into the floor 10 feet.
    • After some consideration, Jax used the map and folded it to show the pentagon shapes were the SAFE map after some map folding tricks.
  • Once the party made this discovery, they let Jax lead the way and investigate the tunnels.
  • After about an hour of carefully walking thru, the party discovered a door. Once opened, a group of Ghouls inside attacked


    • Battle insured, discovering the ghouls can paralyze on attacks and were also immune to poison.
    • In the middle of the fight, Flint was grabbed from under by a Jelly/ooze light creature and pulled up the wall.
    • The creature was slow but massive. The party was almost done with the ghouls when he was taken.
    • Redwood changed to a large spider and used his web to attach to Flint, just as the rest of the party helped out and defeated the jelly.


  • Once defeated the room was found to be a sort of barracks once used for the dwarves here.
  • After more exploration, the party came into a large chamber with upper levels and a 30' ceiling.
    • After some usage of Find Magic, continued exploration noticed scrapping sounds on the upper levels.
  • Jax jumped up to the upper ledge with his light to discover more ghouls and a larger undead creature - a Ghast.
    • Battle ensued - and while that was underway, another smaller group of Ghouls came from the opposite side to attack...
  • We are in round 4 of battle when the party is continuing.

Session 24 - Finding the Wave Echo Cave - 7 May 23

 



  • he party decided to head to Phandelin to meet up with the dwarf, Gundren.
  • At middays journey the party found 2 humans setting up a camp and challenged the group to a game of skill - archery
    • The group won some gold
  • Once arriving in Phandelin, the party broke into smaller areas to finish business.
    • Some sold items in the camp, some talked with the tons folks and eventually made way to the inn.
  • The group rested overnight, then left to the cave in the morning.
  • Once arrived in the area, they found a side entrance to the Wave echo cave
  • After a quick puzzle, the party came upon an internal dug-out area
  • Fysi sent her owl into the holes at the bottom of the entrance to see some tunnels and what looked like an entrance to the ancient cave, when something attacked the owl and made it disappeared.
  • The party now needs to decide on what to do....

Session 23 - Battle at Old Owl Well - 23 Arp 23

 After firing the first shot, battle ensued

  • Undead zombies, Skeletons and 2 Undead Ogres came for the party
    • As they staggered towards the party location, Thena blew the horn of Wintermas, giving the party 6 rounds of advantage and the undead disadvantage
    • Then She cast Channel Divinity: Abjure Enemy - on one of the undead Ogres, holding it in place and afraid to attack for 10 rounds, which the rest of the group advanced.
    • Fysi then cast - ENLARGE on Vermin- making him a large creature and added range and damage to his attacks.
    • after several rounds of combat, the advantage of the horde was slowly whittled away
      • Redwood turned into a direwolf, then attacked with his sumoned Giant Elk, killing swaths of undead.
      • The ranged members - Flint, Jax and Roland, continued to pour ranged arrows, bullets and bolts into the battle doing massive damage.
      • Verminaard and Thena stepped up to become a magnet of attraction for the undead as they continued to attack.
    • At last, the undead were killed and dispatched.
    • Searching the area, the Wizard of Thay was killed and bleed out.
      • The Party found some loot in the tent, which included a Ring of "InnVisibility" and Ring of Protection.
      • Also a few potions and treasure were found and given to the party by Jebus.
    • The Party decided to take a short rest around midday before deciding what to do......


Session 22- Agatha's Lair & Old Owl Well/Tower - 23 Apr 23

  • The party decided to head to Agatha's Lair to investigate the lair and see if the bracelet would help sister Garelan
    • On the road a group of bounty hunters was looking for a half elf - Zaos Halfsword, a bounty of 50g was out for the capture. the PCs talked w the captain and no fight occured
      • That evening, the players found the abandoned town of Conyberry and the trail heading up the hills towards the cemetery.
        • Once arrived, there was a large domed structure to the east side and a cemetery to the west side, with several graves recently disturbed.
          • Upon entering the structure (Thena, Jebus and Jax), Agatha appeared from the ground. 
            • Thena asked the question about the book after presenting the bracelet, of which was answered - she traded the book to a necromancer named Tsernoth from the city of Iriaebor more than a hundred years ago. She does not know what became of the book afterward. She then disappeared and asked the group to leave her.. 
          • The players left and made it back to camp; Flynt went hunting and found deer nearby for a dinner. 
          • The next day, the players left towards the direction of the Old Owl Well, which was told to be an ancient tower of elven decent.
            • The party found a mass of undead walking in a circle around the tower with a red tent in the middle of the area. 
              • After setting up defensive positions in a tree line, the party started to shoot at the zombies walking around. 
              • Shortly after, a red wizard popped his head over the wall asking for the reason for the combat. 
              • The party was trying to make conversation with the wizard, who had necromantic markings on his body and robes. A history check indicated the red wizard was from Thay and the marking hinted towards necrotic magic. 
              • Jebus and Verminaard, anticipating an attack, decided to shoot at the wizard - starting combat with him and the undead hoard.
              • After a round of combat, the wizard was knocked down, but not before ~18 zombies, ~10 skeletons and 2 zombie orges attacked.






            Session 21 - Back to The Obsidian Tower - 12 Mar 23

             

            • PCs had the rest of the castle to explore and look for the missing dwarf.
            • Early in the AM, Snip and Rolan heard some noise coming from the NE forest area - sounds of a large group of things walking
              • Woke the party up; Fysi and Bez sent their owl and psudodragon to scout - saw a dozen Hobgoblins coming towards tower.
              • Party gathered things and left before they arrived. Rolan left caltrops by door to slow down group just encase.
            • Group left and head towards Phandlin; came across a train of wagons heading west. Convinced Merchants to give a ride back to Phandelin.
              • Once arrived, Party was paid 500g for clearing castle and another 25g each for rescuing Craglin.
              • Bez got note from tower to return - found news on missing sister.
              • Thena wondered thru town and found a farmer/ orchard owner - He told her about a story of a group of prospectors that were working in the hills and were scared of some undead around the Old Owl Well area - which use to be a magical tower.
            • Group rested at inn and left in the morning to return back to the tower.
            • LEVEL 4 (3 days)
              • Bez and Snip left to investigate the rumors of his missing sister.
              • Redwood , a druid from unknown regions and member of the Harpers, arrived to rejoin group
              • Doc Northwood, a Harper and user of the blackpowder, arrived to join group
              • Several PCs did some research and worked on stuff
                • Created spell scrolls, new armor, spent coin on items and equipment
            • Preparing to leave on Thursday AM

            Session 30 - The Battle vs The Black Spider

            The group refomed after defeating the bugbears in the cave and met outside the double doors. Fysi , using her mage hand, would open the door...