Tuesday, June 25, 2024

Session 30 - The Battle vs The Black Spider

  • The group refomed after defeating the bugbears in the cave and met outside the double doors.
    • Fysi , using her mage hand, would open the door, allowing the party to rush in.
    • Vermin and Rolan would lead the charge, followed by the rest of the party
  •  As the door opened, it was dark and a large cloud like atmosphere was haning over the upper portion of the rectangular room. Its massive statue in the back wall, looking over the columns in the Temple of Dumathoin.



* Once the party entered the room, webbing from above surrounded the party and entangled most of them, while an evil laugh started to sound out.... "Where are you going in such a hurry?? Im glad we finally get to meet!!"  As a figure appeared in the room... 




" Before you meet my children, please tell me... Why the trouble of this place?? Why this little village?"  As the players answered, he replys " Well, at least I know you wont die without a fight... my children love to play with food..." As six large black spiders appearded from above...
* BATTLE ENSURED:
    * Rolan and Jax were quick, firing three shots, killing one in mid air, landing on the floor with a crunch..
* Fysi fired magic missiles while more spells were cast..
* Soon, the party was damaged, but not before all of the spiders were almost dead..
* The drow cast his magic, damaging the party, but soon he realized he was outmatched and under estimated the party, cast Invisibility and tried to make his way out...
* Quickly the party knew if he escaped there was no way they would survive, so they used the bags of flour they purchased and tossed it around the room.
* Flynt heard a noise to his left - drew his gun and fired a shot - not knowing if that hit his mark.. it wasnt but a moment later they saw a foot print and fired arrows and shot in that direction, which then knocked out the drow and won the day.
* they found a staff of Spider Staff and a healing potion, In addition to 190 ep, 130 gp, 15 pp, nine small gemstones (10 gp each), and a dwarven ale mug made of hammered electrum (100 gp).

After a quick rest, they came to find there wasnt much left to clear aside from the ghostly skull in the one chamber...  




Sunday, November 5, 2023

Session 29 - The Spiders Lair - 16 Jul 23

 After chasing the mystery Drow Elf into the hall, the party heard some noises behind the door. The Players decided to prep for a fight and open the doors to charge in.



Once opening the doors, the players noticed a large temple like room, with pillars of marble shooting up towards a darken cloud like layer. Vermin recognized the temple as the Dwarven God of Mining, Dumathoin. A strange layer of Blackness over the large ancient temple area was looming over the ceiling. Testing it with a rock, which seemed to not change or deviate, landing harmlessly on the stone tiles several feet away, the party felt it was safe and ran towards a hallway, hearing a sound of a door shutting. 

As the party started to cross the room and head towards a hallway towards the right side, several webs flew from the ceiling and trapped a few players in its web, keeping them in place. As the party took note of their situation, several large spider dropped from the ceiling along with the mystery Drow, from around a temple smiling at the party.

" Well, we finally meet - Forgive my children - they are just being protective.." The Drow introduced him, holding a large black staff with a small grin. " I can see you are relentless in your efforts, but maybe we can strike a bargin - kill the undead in the cave and I will let you leave


Monday, July 10, 2023

Session 28 - These arent Undead... it that a Drow !? - 2 Jul 23

 After exploring the cave, the party decided to move up the stairs, thinking there was immediate danger in the room with the lost dwarf. As Jax and Rolan snuck up the steps, Rolan noticed a thin line stretched across the top steps of the hallway. Stopping in their tracks they noticed the door had a peak-hole in it.. 



  • Fysi suggested to use Magehand to knock on the door and have whoever was inside come out. while the other prepped for a fight, she cast her cantrip to the door and hid. They then heard the wood slider open, then close. She did it again, and again same results. The party decided to prevent the trap from being tripped.
  • While working on the trap, the slider door opened catching the party in the middle of working on the trap, which started a fight


    • The players held actions and waited for the slider to open up; Rolan shot a Bugbear in the eye while they shot back with crossbows.
    • Flint charged the door, jamming his dagger in the peakhole trying to jar it open
    • Fysi cast a chromatic orb at the door, damaging the hinge and put small cracks thru the wood.
    • Eventually, the door was damaged enough where Thena charged the door, breaking it off the hinge and entered the room filled with Bugbears.
    • After a few rounds, the party got the upper hand and defeated the soldiers here.
  • After searching the room, they found a banner on the wall - with an image of a black spider on a purple background.- haning on the wall. One of the party members noticed a similar symbol on one of the armor sets of the bugbears shoulder.
  • With no other clues, the party continued to search the caves - it was decided to go back to the water area and investigate.
  • After crawling thru a save area, the group heard what sounded like rocks falling in water, but at an inconsistent rate. Jebus made another diving helmet and went underwater to see two figures looking over a cliff area, talking in goblin. After reporting this news, Rolan and Redwood made their way thru the cave and told to come up after like 1 minute.
  • Once thru, They decided to try to immolize the two figures then let the rest of the group come up and attack
    • As they came out of the water, the figure on the left side turned his head to see them eye-to-eye - Blackish Gray Elf - 
    • They both cast spells, starting combat.
      • After knocking out the Drow, the bugbears attacked. One was on the cliff edge, which 3 others were down below, moving rocks into the water and making a pile by the stream.
      • While combat was almost done, Redwood saw another Drow come from behind him and run down the hall. 
    • The party continued and a chase down the hall started.... Knowing the drow was behind double doors, the party was discussing what to do next before going into the room..  Knowing the missing dwarf is still not found and not knowing who or what the Black Spider is....

Monday, June 19, 2023

Session 27 - A long needed rest in the cave - 18 June 23

 

  • After taking a short rest, Roland went to go investigate the northern parts in the furnace room. As he approached, he saw a faint green light in the corner and saw the skull on the ground (which was defeated in the last session) was missing. They assumed it was the same and came back to the Storage Room to report the findings.
    • Thena recalled some undead need to be put to rest with religious rituals and holy water as she remembered some more powerful undead can reawaken..
  • Once discussed, The party decided to go investigate the door in the northern part of the great room (not with the furnace). It was then that Jebus had enough and went with Roland to check it out. Once outside the room, they heard footsteps in the great room and a metallic dragging sounds approaching.
  • Roland saw what appeared to be 2 skeleton orcs dragging some old chain mail and a weapon on the ground slowly approaching the hallway. Rather than hide, he decided to attack with a Ray of Frost, which got the attention of the rest of the skeletons wandering around, which started combat


    • Roland watched his arrow loose on one, but in the process got a hand axe and 3 crossbow bolts to the chest, seriously wounding him...
    • As the 6 Orc Skeletons came towards them down the hall when Redwood cast Entangle, grabbing 3 of them in the vines and roots while making it difficult for the others to advance.
    • Meanwhile, the party rolled out and attacked with ranged weapons, Fysi cast Enlarge on Vermin and blocked up the hallway with a oversized dwarf...
    • A few rounds later and remembering skeletons dont like bludgeoning weapons, the skeletons were defeated and the party was almost completely out of spells and low on healing.
  • After this encounter, the group had decided to wait out in the room and try to get a full rest in to recover and sleep.
    • Jax and Roland setup trip wires with a few noise makers while the others used the damaged barrels to create a makeshift defensive position inside the room.
  • Once setting in, the party took a well needed long rest and was able to get one in without any issues.
  • After a lite breakfast, the group finally was able to go see that door to find it was nailed/barricaded from the inside, with numerous nails sticking out towards them. While checking the door, Roland heard two voices inside (in Goblinese) complaining about breakfast and having to wait...
  • It was then decided to go back thru the catacombs and see if there was another way up to that area. After 30 minutes of tile hopping and careful navigation, Roland found a path to the north, but was blocked by a 6-foot pit of lava. While discussing the way to get thru this, Fysi turned around to see a large jelly creature was over her and about to attack her (Attempting to go around her head)

    • After a quick round of combat, the Jelly was defeated, everyone hitting the creature
  • Roland then was about to make a jump across when he saw the landing around the other side of the lava pit shimmer with a glint of lava being seen underneath (indicating an illusion at the landing)


  • Climbing across the side ledge, Roland used pitons and rope to create a makeshift bridge over the 10-foot gap. As the party started to cross one at a time, Vermin was about 4 feet out when his hands lost grip, sending him into the lava, catching his backpack on fire and burning his legs.
    • Redwood changed into a spider and climbed out while Vermin grabbed his leg, recusing him before he went under the molten lava pit, but not before some severe burns.
  • The rest of the party was then taxied across without any issues into a large room with a giant pool of stagnet water.

A still pool fills much of this cavern. The water is dark, revealing little of what might lie within. The shore of the pool consists of a thin layer of broken shells from strange, pale mussels, and a fishy odor hung in the air. A set of steps climbs up to the east and a sluggish stream flows out of the cave to the northeast.

Roland found the steps go up to a door, which looks like it connects to the same room eariler; whilte doing that, Redwood climbed up to the top of the cave to provide assistance if needed.

Meanwhile, Jebus threw a few of the muscles, lightly glowing with bio-luminescence, into the water. Jax did the same a few times and caught a glimpse of something reflecting in pool about 8 feet down. After lighting a lantern to see in the water, Jax saw a backpack and a skeleton body holding a blade. Tying a rope around him, Jax lowered Jebus into the water as Jebus made a makeshift '1920s' dive helmet of air.  Going to the location, he found a backpack in the water along with a skeleton holding a stick and a dagger, with two rings on its fingers. Retrieving the treasure, they dried off to see the stick was a wand of sorts and the rings were made of platinum.

It was here we pick up the party for the next week.. deciding to go up the stairs and invesigate or explore the northern part of the water pool after finding a small crevase in the cave where the water is coming in or going out.

Tuesday, June 13, 2023

Session 26 - Fighting the Undead in the Wave Echo Cave - 4 June 23

 The party continued to fight the Ghouls and the Ghasts in the Great Cavern area...

  • One Ghast dropped down on Jax and knocked him out.
  •  After that round, a couple more undead came from the other side of the room and attacked.
  •  Eventually, the players defeated the rest of the undead here and looted the area, finding nothing of significance.

Once done, the party was wounded,  low on spells and feeling exhausted. To continue, it was decided to take a short rest in the Ruined Storage Room since several members were wounded or knocked down.

The party then decided to move to the north east corner passageway from the Great Cavern area to come across another large room with a forge, a smelter cavern.  Jax went ahead to scout quietly to come back to report several zombies (Dwarven and Orc) along with a green glowing light circling about the cavern room, but could not make out what it was...

After further discussion as to what to do, it was decided to send Roland ahead to see what the green light was. Upon entering the space, he tripped, fell and dropped some of his arrows on the ground, making a loud noise, which the green light in the ceiling area started cackling yelling " INTRUDERS! KILL THEM!" as the zombies turned, moaning in hunger... 


Combat ensued with Several zombies and a Flameskull laughing in the air ..

  • The party was in the hall way between the two room as Roland ran back in...
  • Several ranged attacks were made while Redwood created vines and ivy to appear in the walkway between them and the zombies....
  • Right after the vines, the Flame skull cast a spell to make it appear blurry, but then cast Fireball, engulfing the group with fire damaging everyone...
  • Several zombies were killed, but soon were attacking the party..
  • Meanwhile, the Flameskull started to cast fire beams out of its eyes, burning several characters.
  • Now entering the space, creating distance between themselves and the skull, still flying around the room..The Flame skull continued shooting beams of fire out its eyes... Almost knocking Fysi and Roland out..
  • With the Skull still out of melee range, Fysi let off a perfect barrage of magic missiles...
  • Eventually, the killing shot knocked the skull to the ground, its fire going out.
The party, once again, wounded and somewhat low on spells, decided to take another short rest in the Ruined Storage Room, where we await the next part of the adventure in the Wave Echo Caves...

Monday, May 22, 2023

Session 25 - Into the Cave - 21 May 23

 

  • The party decided to head down the pit and into the northern portion of the cave.
  • After climbing down, Jax and Jebus discovered the tunnels in the N portion found the hallways to be covered with drawings on the wall, which were only 6 feet high.
    • The floor tiles were each 3 feet square and had a large symbol on them - circle, square, triangle or (Homebase) pentagon shape.
    • Jebus sent his 'dog' out and it was shot by an arrow when stepping on the triangle
    • Fysi then came thru and used mage hand to push down on some other tiles, but was inconclusive to see what was what..
    • After a quick repair, Jebus sent dog out again and used the mage hand to push down on a square tile, which was a trap door going into the floor 10 feet.
    • After some consideration, Jax used the map and folded it to show the pentagon shapes were the SAFE map after some map folding tricks.
  • Once the party made this discovery, they let Jax lead the way and investigate the tunnels.
  • After about an hour of carefully walking thru, the party discovered a door. Once opened, a group of Ghouls inside attacked


    • Battle insured, discovering the ghouls can paralyze on attacks and were also immune to poison.
    • In the middle of the fight, Flint was grabbed from under by a Jelly/ooze light creature and pulled up the wall.
    • The creature was slow but massive. The party was almost done with the ghouls when he was taken.
    • Redwood changed to a large spider and used his web to attach to Flint, just as the rest of the party helped out and defeated the jelly.


  • Once defeated the room was found to be a sort of barracks once used for the dwarves here.
  • After more exploration, the party came into a large chamber with upper levels and a 30' ceiling.
    • After some usage of Find Magic, continued exploration noticed scrapping sounds on the upper levels.
  • Jax jumped up to the upper ledge with his light to discover more ghouls and a larger undead creature - a Ghast.
    • Battle ensued - and while that was underway, another smaller group of Ghouls came from the opposite side to attack...
  • We are in round 4 of battle when the party is continuing.

Session 24 - Finding the Wave Echo Cave - 7 May 23

 



  • he party decided to head to Phandelin to meet up with the dwarf, Gundren.
  • At middays journey the party found 2 humans setting up a camp and challenged the group to a game of skill - archery
    • The group won some gold
  • Once arriving in Phandelin, the party broke into smaller areas to finish business.
    • Some sold items in the camp, some talked with the tons folks and eventually made way to the inn.
  • The group rested overnight, then left to the cave in the morning.
  • Once arrived in the area, they found a side entrance to the Wave echo cave
  • After a quick puzzle, the party came upon an internal dug-out area
  • Fysi sent her owl into the holes at the bottom of the entrance to see some tunnels and what looked like an entrance to the ancient cave, when something attacked the owl and made it disappeared.
  • The party now needs to decide on what to do....

Session 23 - Battle at Old Owl Well - 23 Arp 23

 After firing the first shot, battle ensued

  • Undead zombies, Skeletons and 2 Undead Ogres came for the party
    • As they staggered towards the party location, Thena blew the horn of Wintermas, giving the party 6 rounds of advantage and the undead disadvantage
    • Then She cast Channel Divinity: Abjure Enemy - on one of the undead Ogres, holding it in place and afraid to attack for 10 rounds, which the rest of the group advanced.
    • Fysi then cast - ENLARGE on Vermin- making him a large creature and added range and damage to his attacks.
    • after several rounds of combat, the advantage of the horde was slowly whittled away
      • Redwood turned into a direwolf, then attacked with his sumoned Giant Elk, killing swaths of undead.
      • The ranged members - Flint, Jax and Roland, continued to pour ranged arrows, bullets and bolts into the battle doing massive damage.
      • Verminaard and Thena stepped up to become a magnet of attraction for the undead as they continued to attack.
    • At last, the undead were killed and dispatched.
    • Searching the area, the Wizard of Thay was killed and bleed out.
      • The Party found some loot in the tent, which included a Ring of "InnVisibility" and Ring of Protection.
      • Also a few potions and treasure were found and given to the party by Jebus.
    • The Party decided to take a short rest around midday before deciding what to do......


Session 22- Agatha's Lair & Old Owl Well/Tower - 23 Apr 23

  • The party decided to head to Agatha's Lair to investigate the lair and see if the bracelet would help sister Garelan
    • On the road a group of bounty hunters was looking for a half elf - Zaos Halfsword, a bounty of 50g was out for the capture. the PCs talked w the captain and no fight occured
      • That evening, the players found the abandoned town of Conyberry and the trail heading up the hills towards the cemetery.
        • Once arrived, there was a large domed structure to the east side and a cemetery to the west side, with several graves recently disturbed.
          • Upon entering the structure (Thena, Jebus and Jax), Agatha appeared from the ground. 
            • Thena asked the question about the book after presenting the bracelet, of which was answered - she traded the book to a necromancer named Tsernoth from the city of Iriaebor more than a hundred years ago. She does not know what became of the book afterward. She then disappeared and asked the group to leave her.. 
          • The players left and made it back to camp; Flynt went hunting and found deer nearby for a dinner. 
          • The next day, the players left towards the direction of the Old Owl Well, which was told to be an ancient tower of elven decent.
            • The party found a mass of undead walking in a circle around the tower with a red tent in the middle of the area. 
              • After setting up defensive positions in a tree line, the party started to shoot at the zombies walking around. 
              • Shortly after, a red wizard popped his head over the wall asking for the reason for the combat. 
              • The party was trying to make conversation with the wizard, who had necromantic markings on his body and robes. A history check indicated the red wizard was from Thay and the marking hinted towards necrotic magic. 
              • Jebus and Verminaard, anticipating an attack, decided to shoot at the wizard - starting combat with him and the undead hoard.
              • After a round of combat, the wizard was knocked down, but not before ~18 zombies, ~10 skeletons and 2 zombie orges attacked.






            Session 21 - Back to The Obsidian Tower - 12 Mar 23

             

            • PCs had the rest of the castle to explore and look for the missing dwarf.
            • Early in the AM, Snip and Rolan heard some noise coming from the NE forest area - sounds of a large group of things walking
              • Woke the party up; Fysi and Bez sent their owl and psudodragon to scout - saw a dozen Hobgoblins coming towards tower.
              • Party gathered things and left before they arrived. Rolan left caltrops by door to slow down group just encase.
            • Group left and head towards Phandlin; came across a train of wagons heading west. Convinced Merchants to give a ride back to Phandelin.
              • Once arrived, Party was paid 500g for clearing castle and another 25g each for rescuing Craglin.
              • Bez got note from tower to return - found news on missing sister.
              • Thena wondered thru town and found a farmer/ orchard owner - He told her about a story of a group of prospectors that were working in the hills and were scared of some undead around the Old Owl Well area - which use to be a magical tower.
            • Group rested at inn and left in the morning to return back to the tower.
            • LEVEL 4 (3 days)
              • Bez and Snip left to investigate the rumors of his missing sister.
              • Redwood , a druid from unknown regions and member of the Harpers, arrived to rejoin group
              • Doc Northwood, a Harper and user of the blackpowder, arrived to join group
              • Several PCs did some research and worked on stuff
                • Created spell scrolls, new armor, spent coin on items and equipment
            • Preparing to leave on Thursday AM

            Session 20 - Back to Cragmaw Castle - 26 Feb 23

             

            • Players were sent back from Wintermas and landed exactly 1 second later in location in castle, but with full health and a few items which made it back
              • Horn of Wintermas (Thena)
              • Elven Boots (Rolan)
              • Universal Tool (Jubus)
            • Party then continued to explore the castle and found the last area
              • Fysi sent Owl to scout and looked in the window from outside
              • Saw Figures hiding in the dark behind a table
            • Party opened the door - Orcs and Leader attacked
              • Battle Ensued. Leader was wounded and went into hiding
              • Verminaard was dropped, but not totally killed.
              • Eventually party forced the door open and defeated the Hobgoblin King.
            • Party healed up since it was night time. [LR]
              • Dwarf Gundren was revived
              • Found 220 sp, 160 ep, five potions of healing, and Gundren’s map to Wave Echo Cave.
              • Told party about a 'black elf' visiting the day before w/ the 'King'.
                • They were negotiating a price for the map and dwarf.
              • Upon returning to Phandalin, Gundren offers the characters 25 gp each for their assistance.
              • Told party about the location of the Wave Echo Cave and its importance.
                • Offered the party 10% of income from cave if they can help clear it out and find his two brothers.
                  • Can keep any loose treasures they find in cave as long its not for the usage of the caves magical properties.
              • He knows that someone called the Black Spider orchestrated his capture and hopes that the characters stop the villain.  

            Session 18/19 - Welcome to the North Pole - DEC 18/ Jan 8 23

             EVENTS:

            • After getting pulled thru the Wintermas chest, the party was dropped into a winter storm with limited visibility
              • Each round the players took 1-2 hpts damage
            • Eventually the party found a cabin and entered
              • Inside was Gimble, an green goblin, who greeted the players and gave them a name tag.
              • The next room was a grand room, with a table covered with food and drink, Wintermas tree in the middle with gifts and an larger Green goblin in the corner
            • Players got gifts
              • Santa had a gift for each person
            • Santa explained that the party was invited to come here to help save Wintermas; Krampus took over the HQ and is trying to mindcontrol the elves into making evil toys
              • players were given a globe to take them back here when they defeated Krampus
            • Players went to check a route; found Freezy the snowman
              • BAttle ensued with some evil snowmen and won
            • After the battle, players went thru the cave and were chased by reindeer, or now called Paindeer...
              • Cave collapsed behind them and just made it thru.
            • Village:
              • The party solved cookie puzzle and portal
              • Found Mr Grench - was in jail and wanted players to kill Santa for taking his village members hostage and made them make toys
            • Eventually the found Wintermas HQ thru the portal where the real Santa was at
              • Krampus was disguised as Santa at the lodge and tricked the players to finding the HQ; Santa put up a magic protection barrier to the location to prevent Krampus from finding it...so he used the party to locate it and the globe to home into and teleport to them..
              • Krampus then Portaled to location to kill santa
                • BAttle ensured w Krampus and the paindeer he brought with him..
            • PLayers went back to house w real santa, then portal back home.

            Session 17 - What's that noise!! -20 Nov 22

             

            • The Pcs continued explore the castle and decided to head towards the southern tower
            • The party then decided to explore the doors behond them to ensure there were no other orcs or goblins behind them.
              • The found a large room that looked like it was used as a church.
              • As they went thru the room, above them lurked 2 Kricks that were guarding the area
              • Battle Ensued...killing the two monsters
              • Exploring the room, Jebus found a golden statue in the water fountain under some coal.
            • The next area in the castle found an alter; as the party went to invesitage, 6 goblins were hiding under the rubble
              • Another Battle ensued killing the goblins
            • The party then went into towards t he SE corner of the castle
              • There was a large door with a barricade over the large door to the S.
              • After Snip listened to the door and heard a moaning sound, they strarted to lift up the wood blocking the door.
              • As Vermin and Snip lifted the bar, an Owlbear crashed out knocking over Vermin
                • Battle ensued, but Rolan noticed the Owlbear was hungry and threw food.
                • As the creature ate the food, More party members also threw food to make a trail towards the rear door.
                • They were able to send the owlbear back to the wild, but not before Rolan tried to ride it out.
            • After the owlbear left, the party searched the tower and found a few items and 2 chests
              • Once chest had money and some magic scrolls
              • The other chest was oddly colored red and green
                • Inside was a crystal candy cane with gold stripes.
            • Once Jax touched the cane, a thunderous ROAR boomed thru the tower as a howling wind stormed into the area, picking everyone up and sucking the whole party into the chest...
              • A winterous howl and snow was last seen as the players heard a 'Ho ho ho..' laugh in thier heads as they fell into a winter storm falling down...

            Session 15 - Battle at Cragmaw Castle - 9 OCT 22

             


            • The PCs decided to sneak their way into the castle after a nights rest.
              • Rolan and Jax went to approach the side door, when Jax stepped on a twig and alerted guards inside the S Wall
              • As part of the group went to head towards that door, another part of the group went towards the main entrance
            • The main entrance was already on alert when part of the party approached
              • The guards on both towers were already on watch when Vermin approached.
                • 3 goblins in each tower started firing down
                • The other goblins inside met up with the party
            • Meanwhile, the door was just too much for the rogue to pick the lock
              • the group decided to abandon  the side door and made their way to the main entrance
              • it took 3 or so rounds to make their way over
            • At the front the main fight continued.
              • More hobgoblins arrived just as the other party came up
              • Several of the party members started to get dropped
            • Eventually, the main area was cleared out of goblins and hobgoblins dropped.

            Session 16 - Exploring the Castle - 23 OCT 22

             

            • Once the main  entrance of the castle was cleared, the party tied up the bigger chef (Named Yegg) and asked him questions
              • The party asked the number of others here - the answer was around 30-40, depending on the day.
              • Asked about the location of the dwarf - Yegg told them he was in the southern tower.
              • Asked about who was in charge - it was King Groll
            • The party then left him tied up in the corner and continued east
              • They found a few areas that had curtains and castle in various states of ruin.
            • The party then was deciding which direction to go after taking a short rest in the kitchen.

            Session 14 - Nighttime at Dirty ol Dwarf - 25 Sep 22

             Start/Highlights

            • The players wanted to followed the sinister six
              • Rolan went in disguise up to the second floor and found the 4 male party members
              • They tied him up and asked some questions
              • After they let him go
            • The party then went to the temple to ask for help
              • the Hold gave Bex to help
            • The rest of the party then noticed a disturbance in the bar
              • The back door was opened
              • After a search, nothing was found
              • Rolan posted on a roof over the front gate and after a few hours saw the party leave town
            • The next day everyone left to continue towards the location of Cragmaw Castle
              • They found a trail into the woods
            • The party ran into some Orcs guarding the trail
              • one got away and left a blood trail,which the party followed
              • it was heading back towards the direction of the Castle
            • After a few hours, they started to see signs of the Castle and decided to stop to investigate
            New NPCs met:
            • None
            New Places visited:
            • none

            Session 13 - Helms Hold - 28 Aug 22


             Start/Highlights

            • It has been 19 game days since the first meeting in Neverwinter.
            • After a long rest, the next day, party decided to head towards the location the Druid set on the map for Cragmaw Castle.
            • Later that day, Found the small city or Helm's Hold, a walled town with a large tower which can be seen for miles - Helms Hold (God HELM).
            • Reidoth told party he would meet them at Stonetavern Inn in a week to take them to the Wave Echo Cave.
            • Party entered town and made way to Stables (2sp/night for horse)
            • INNs:
              • Hungary Flame - Middle/upper class Inn/tavern. 1gp/night. 6 rooms
                • Ran by Sylfir (M Elf) ('excuse me..")
                  • Fysi and Thena got last two rooms
              • Dirty Ol Dwarf - Common Tavern and Inn
                • Rest of the Party got rooms (6sp/night)
                • Ran by Kharissa Anuvier
                  • Whop/Hammer/Axe/Beef are help
            • Party then set off to explore the town
              • Found Marketplace
                • Found various venders/traveling sales wagons; one with a magical tent
                  • "Curious & Wonderous Things of Faerun"
                    • Tent moves town to town on a daily basis
              • Found Armor-smith, Boyer and Weapon-smith
                • Jebus, Rolen and Jax
              • Found the Helms Hold
                • Bez and Snip
                • Talked w paladins there
                  • Bez gave hammer and 150g to make a blessed weapon
                    • sir percivil; brother sodir
              • Thena and Fysi had dinner at Hungary Flame
                • Met with Merchant (Kidor Kursik- Magic n Things) and discussed some various topics
              • After 6, party met up at the Dirty Ol Dwarf
                • Snip noticed someone at an adjacent table
                • Jebus and Jax went to try and gamble up money with magic items
                • Was politely turned down
              • PCs were finishing up dinner when we adjourned
            NPCs met:
            • Reidoth (Human Druid) is a gaunt, white-bearded human who doesn’t use two words when one word will do
            • Townfolk of Helms Hold
            Places visited:
            • South Tower
            • Thundertree (Old Town)
            • Helms Hold
              • Hungary Flame
              • Dirty Ol Dwarf
              • Helms Hold Cathedral
              • Merchant district
              • Weapon Shop

            Session 12- The Green Dragon - 14 Aug 22

             Start/Highlights

            • It's been 18 days since the group first met outside the Iron Flaggon Inn....
            • The group found the druid  Reidoth in a well kept house in the old town of Thundertree.
              • Discussion was had in that he was here to warn travelers to stay away while he tends to the forest to the East.
              • A green dragon moved into the tower 2-3 weeks ago and seemed to have made a home there.
              • Also, a group of cloaked men is on the East side of town moved in a week ago, possibly treasure hunters.
              • He knows the location of the Cragmaw Castle in the forest and can mark it on a map for the players.
              • HE can help the players get to the Wave Echo Cave, but only if they remove the dragon from the tower.


            • The players then decided to approach the masked men in the East of town
              • Rolan met up with the Cloaked men; turns out they are dragon hunters (Favrik)
              • agreed and Rolan discussed its intentions and turns out they both agreed to attack the dragon and split the loot in the AM since the green dragon liked to hunt in the night time.
            • The party then discussed this with Reidoth and came to terms
            • In the AM, both parties met up and discussed a strategy to try and flush out the dragon from the tower.
              • Unfortunately for the party, the dragon also heard this conversation and hid in the rafters of the tower
            • Both parties sent three members into the tower
              • Verm Thena and Rolan went in.
            • Once inside, the dragon attacked
              • During the fight, Favrik went in to negotiate with the green dragon
                • Unknown to the party, the true intent was to serve the dragon, but unfortunately for him, Rolan overhead the conversation and quickly killed him with an arrow thru the head
                • Thena challenged the dragon to a dual, forcing him to come down to ground level.
                  • the fight continued with the dragon on the ground..
                • After a second breath attack, the party was in dire straits, but a few final hits forced the dragon out of its home...but not before a few final words from the dragon...
            • Once gone, the remaining Dragon Cultist decided to pack up and leave the area, telling the party they would never see them again...
            • The party then looted the tower and found 800 sp, 180 gp, eight silver goblets set with moonstones (60 gp each), a scroll of misty step, and a scroll of lightning bolt.
            • Snip found a sword [+1] with an inset blue moonstone in the hilt
              • The sword glows moonlight for 10' radius when revealed
              • On a 19/20 hit, does an additional 1D6 lightning damage.
            • The group then took a short rest to heal and recover from the fight before deciding what to do next....
            NPCs met:
            • Dragon Cultist and leader, Favrik
            • Reidoth (Human Druid) is a gaunt, white-bearded human who doesn’t use two words when one word will do
            Places visited:
            • South Tower
            • Thundertree (Old Town)

            Session 11 - Level Up! 31 July 22

             Start/Highlights

            • After the group went back to the Inn, it was decided to head back to the tower to train up to Level 3 and get specialties.
            • During the third day, a message came thru informing the characters there was an old tower due East of the tower - There was reports of a Druid Reidoth in the town of Thundertree; It was reported this druid might know the location of the Castle or Caves, or both.
              • In addition to this, Thena had received info from one of the townsfolk (Qelline) that there is a missing family Heirloom in the town in the herb shop. [gold necklace].
            • The Party decided to try and investigate the old town to see if they could find this druid and get info as to the location of the caves or castle.
            • After a short mid-day journey, they came across two ogres arguing over a log.
              • The party convinced the ogres to share and part ways.
            • A short time later, they approached the old town, now covered with plants and ash/wood. The party did see warning sign claiming the presence of zombies and plant monsters inside.
            • A few short fights with the plant blights, the party cleared out the old tavern of zombies, then proceeded to the tower in the N part of town
            • Scorch investigated the tower back to Bez and was decided to look elsewhere.
            • Rolan was then surprised with 1 of 3 spiders hiding under the grass and the middle buildings.
            • Once clear, the party continued S/SW towards another set of walls and what seemed to be a building with a solid roof and walls.
            NPCs met:
            • No one new
            Places visited:
            • Tower
            • Phandelin Stonehill Inn
            • Thundertree (Old Town)

            Session 10 - Cleaning the Tresendar Manor - 17 Jul 22

             Start/Highlights

            • After the main group entered the lab, Thena and Snip were catching up to the group when they heard a noise behind them to see a cloaked figure looking back at them..... He was a bearded Wizard with white robes and a large staff with a dark blue crystal at the top
              • Battle ensued- Snip and Thena attacked, but right after the wizard jumped away, Vermin and Bez attacked him from ranged and killed him before he could get away.
              • A quick search found a potion and the staff and a pouch of gold.
            • The lab had some workings of formulas of an invisibility potion and the room had a letter and some pages from a history book torn out.
              • The handouts have more info, but discuss the Wave Echo Cave and the letter talks about looking for a dwarf and info to capture him.
            • After clearing the rooms out, the party then entered the next room to find 4 guards drinking and gambling. The party tricked them into thinking they were new and joined the group. They then rigged the game to their favor only to have the guards get knocked out from the Serpent Poison Ale from Neverwinter.
            • The last room had 5 Bugbears and a small goblin; battle ensued to have the last Bugbear surrender and the golbin go hide under the bed.
              • The Bugbear (Warf) told the party he could help the party find the location of the cave in exchange for his freedom and the party agreed.
              • The goblin ( ) told the party he was 'very helpful' and could help find and get things for the group.
            • The party then left the basement hideout and went back to the inn
            • Slidar paid the group and told them they could keep the bugbear in the jail till they returned.
            • The Party then left back to the tower to train and learn new spells, etc.
              • aka Level 3
            NPCs met:
            • Wizard - Glassstaff/ Larno - killed
            Places visited:
            • Tresendar manor basement
            • Town Inn

            Session 30 - The Battle vs The Black Spider

            The group refomed after defeating the bugbears in the cave and met outside the double doors. Fysi , using her mage hand, would open the door...